Virtual, more self-sustaining training was needed for smaller and temporary location based experience teams since sending out an in-person trainer was not cost-effective. Additionally, live virtual training was not conducive to trainer-trainee time zones and schedules.
The solution to this problem was left pretty open-ended, so the first step I took was conducting research on different 3rd party and in-house virtual training solutions. After conducting research, meeting with my manager, meeting with potential vendors, and presenting to leadership, I implemented the in-house creation of a series of virtual training modules through iSpring Suite and utilizing strategic content conversion. This solution was cost-effective, time efficient, engaging, with accessibility features, and resulted in 40+ minutes of virtual training content.
The Paramount Consumer Products Team hosts an annual group pitch project where Paramount CP&E interns come together to pitch merchandise concepts to senior leadership. This year, the team was looking for pitch concepts for Paramount Scares, which encapsulates several Paramount horror IPs.
My partner and I were assigned the hardlines merchandise category, and each set of partners was also assigned a concept for a location based experience.
Our location based experience concept was an interactive, summer camp themed exhibit designed for pop culture and horror conventions called "CAMP SCARES". This pop-up exhibit would include several IP-themed experiences as well as the opportunity to collect a themed lanyard and IP-inspired buttons. My partner and I also ideated a toy concept, collectible figure concept, variant concept for a licensed card game, and a publication concept.
For these concepts, I created mockups to supplement our written and spoken pitches.